package animationGame;

import javax.swing.*;

public class FirstPanel extends JPanel{
	@Override public void paintComponent(java.awt.Graphics g){
		g.fillRect(30,50,45,80);
		g.draw3DRect(50, 50, 100, 100, false);
		g.drawRoundRect(100, 100, 100, 100, 100, 100);
	}
	
	public static void main(String [] args){
		JFrame f = new JFrame();
		f.add(new FirstPanel());
		f.setVisible(true);
	}
}
